ARC Raiders Turns Into a Coin Hunt, Not a Co-op Game

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Team play has taken a backseat to farming. The community is calling on Embark to rethink the 5 million coin reward system.

In recent weeks, the ARC Raiders community has been voicing growing frustration over the so-called "5 million run," a coin-driven goal that many players feel is undermining the core experience of the game. What was once a balanced mix of exploration, teamwork, and survival has now become increasingly dominated by players chasing quick rewards, disrupting the gameplay for those who wish to engage in a more immersive experience ARC Raiders boosting service buy.

How the 5 Million Run Changed the Game
Initially, the 5 million coin milestone seemed like an exciting long-term achievement designed to encourage players to push further into ARC Raiders. However, in practice, it has caused unintended consequences. Rather than fostering cooperative gameplay and strategic planning, the system has promoted quick, profit-driven runs where players focus on farming for coins — often earning 20,000 to 40,000 coins in just a few minutes — before leaving the match early.

This has made it more difficult for players who want to enjoy the game "normally" — exploring maps, completing raids, and experimenting with strategies. Sessions are now often disjointed, with team members leaving after just 3-5 minutes, leading to incomplete missions and a frustrating experience for everyone involved.

The Rise of “Free Kit” Farming
A significant part of the problem is the increasing number of "free kit" farmers. These players, often newcomers, enter matches with basic gear simply to farm quick coins. Their focus is on fast rewards rather than collaboration or completing objectives. This has disrupted the pacing of matches, making teamwork-oriented gameplay nearly impossible.

Veteran players have described the situation as "a race for easy coins," where meaningful progression has been replaced by repetitive farming. The focus on collecting coins rather than engaging in the deeper, more rewarding aspects of the game has left many feeling dissatisfied with the overall direction of ARC Raiders.

A Misstep from Embark?
Many players believe the root of the issue lies in Embark’s decision to make coin-based progression a central part of ARC Raiders. While rewards are a fundamental part of any looter-shooter game, critics argue that locking major milestones behind massive coin requirements has shifted the community’s focus from adventure and exploration to simply chasing currency.

In its current state, ARC Raiders has become less about cooperative play and more about earning quick profits. The challenge of completing missions and working as a team has been overshadowed by the race to accumulate coins as fast as possible.

What the Community Wants Next
The ARC Raiders community has made it clear that changes are needed. Fans across forums and social media platforms are calling for balance updates to restore the cooperative spirit that originally defined the game. Suggestions include:

- Reducing the coin requirements for major milestones.

- Introducing alternative progression paths through questlines or objectives, focusing on skill-based performance rather than farming.

- Penalizing players who leave runs too early to encourage more commitment to the gameplay.

Until these changes are made, the "5 million run" continues to be a divisive issue, turning what was once a promising cooperative shooter into a quick-profit arena, where the focus has shifted away from meaningful teamplay.


The rise of the "5 million run" in ARC Raiders has sparked frustration within the community, leading to concerns about the direction the game is heading. What was once a balanced mix of exploration, teamwork, and survival has been overshadowed by the pursuit of fast rewards and farming. If Embark listens to the community’s feedback and implements the suggested changes, ARC Raiders has the potential to return to its cooperative roots, providing a more engaging and enjoyable experience for all players.

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